Friday, January 15, 2010

I'm Not Reviewing This: Darksiders

I really want to wholeheartedly (or whoreheartedly as I mistyped the first time) recommend this game to anyone within earshot of me, which typically is almost no one. The problem is, this game makes me feel really stupid. A lot.

I had really hope to have the game finished right now. And I know that starting and finishing Bayonetta only contributed negatively to that goal. But now that I'm back on the Darksiders train, I just keep getting stuck. And its not that the game is really hard or poorly designed, I just keep overlooking things which turn out to be very obvious once I realise the error of my ways.


And then I feel like a moron.


But it's not the game's fault. I have a really terrible attention span.


So beyond that, the game is pretty good. The artstyle seems manages to pull of the amazing feat of being both really stylish and extremely generic at the same time. The protagonist, War, has a suitable epic look that one would expect from one of the Four Horsemen. The bosses and other main characters are suitable imposing. Probably my biggest gripe for the character design is that the demon Samael looks a whole lot like Tim Curry's character in Legend. It's cool and lame all at once.


And the elephant in the room is Zelda. At least that's what I'm hearing. I haven't played a Zelda game since Link's Awakening, and that was a very long time ago. But people do make some very convincing arguments that Darksiders borrows quite heavily in both game mechanics and progression. If that's so, I gotta play me some Zelda games. It's really fun way to keep things moving along, always providing some new equipment or skills so that the game never has a chance to get boring. At least not yet anyway. Hopefully I can figure out what I'm supposed to be doing so that I can know for that for sure.


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